



If you could get it someway other than from killing the one enemy it was designed to kill, it might have been remembered as one of the most useful and practical weapons in the game. The Ghost Blade should make things easier, but getting it really comes down to luck and circumstance. The Ghost Blade kind of defeats its own purpose, doesn’t it? Keeping yourself cursed is more trouble than it's worth and it’s easier than it looks to die in New Londo. Thankfully, there’s a weapon that’ll actually do damage to them without you needing to get cursed! Too bad that weapon only drops from killing ghosts. If you’re dying a lot, it can be annoying facing the ghosts time and time again. Unless you’re cursed or using a Transient Curse, your best chance of getting through New Londo Ruins is just rushing through and hoping you won’t die. Ghosts in Dark Souls are some of the toughest enemies you’ll encounter because of one simple thing: they can’t be hurt. There’s a lot of great things to admire about Dark Souls and there are plenty of great weapons to handle, but some weapons are so bad, so lame, and so pointless that you just can’t ignore them. Conversely, some decent weapons can be found early but the method of getting them barely justifies the reward. Plenty of weak weapons can be found late in the game but, since they’re found late game, they end up being useless. The problem lies in more than just how strong a weapon is or isn’t, when and where you get the weapon matters. That’s good in a way, right? Weapon variety is always fun and sometimes you want to handicap yourself by using a weak weapon. Most players won’t even notice unless they find themselves attached to a particularly abysmal weapon, but if you look deep enough into Dark Souls ’ bowels, you’ll find dozens of weapons that simply have no reason to exist. When it comes to weapons there are some great ones, but there are also some that’ll leave you asking yourself “why?”Īs balanced as the level design and bosses are, the weapons can end up leaving a lot to be desired. As ideal as the series’ challenge is, that doesn’t mean FromSoftware perfected every aspect of the franchise. It’s not as difficult as most newcomers seem to think, nor is it as easy as some elitists insist, but it’s a relatively challenging series that understands how to balance difficulty in a predominantly single player game.
